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	<title>Comments on: procedural coding in AS3</title>
	<atom:link href="http://www.professorfripples.com/blog/?feed=rss2&#038;p=62" rel="self" type="application/rss+xml" />
	<link>http://www.professorfripples.com/blog/?p=62</link>
	<description>ActionScript Coding… and its requisite moaning and gloating.</description>
	<lastBuildDate>Mon, 28 Jun 2010 17:19:45 +0000</lastBuildDate>
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		<title>By: Colin Campbell</title>
		<link>http://www.professorfripples.com/blog/?p=62&#038;cpage=1#comment-28797</link>
		<dc:creator>Colin Campbell</dc:creator>
		<pubDate>Tue, 20 Mar 2007 06:18:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.professorfripples.com/blog/?p=62#comment-28797</guid>
		<description>Just getting into as3 now - so far finding it quite, er... &quot;flexible&quot;.

OOP - a formal method for the mandatory inheritance of bugs.
I&#039;ve spent far more of my working life going cock-eyed trawling through and refactoring badly designed and/or just plain wrong class-hierarchies, than debugging procedural code.</description>
		<content:encoded><![CDATA[<p>Just getting into as3 now &#8211; so far finding it quite, er&#8230; &#8220;flexible&#8221;.</p>
<p>OOP &#8211; a formal method for the mandatory inheritance of bugs.<br />
I&#8217;ve spent far more of my working life going cock-eyed trawling through and refactoring badly designed and/or just plain wrong class-hierarchies, than debugging procedural code.</p>
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		<title>By: Don Lapre James</title>
		<link>http://www.professorfripples.com/blog/?p=62&#038;cpage=1#comment-26225</link>
		<dc:creator>Don Lapre James</dc:creator>
		<pubDate>Mon, 08 Jan 2007 23:14:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.professorfripples.com/blog/?p=62#comment-26225</guid>
		<description>I agree that as3 ahouldn&#039;t be pushed aside so quickly.  it may take a few to get used to but it more than lives up to the change.  Anyway, everyone should live outside the box every now and again, you might actually learn something..
Jim	
Don Lapre James	
webmaster@gidnoc.com	
www.gidnoc.com  </description>
		<content:encoded><![CDATA[<p>I agree that as3 ahouldn&#8217;t be pushed aside so quickly.  it may take a few to get used to but it more than lives up to the change.  Anyway, everyone should live outside the box every now and again, you might actually learn something..<br />
Jim<br />
Don Lapre James<br />
<a href="mailto:webmaster@gidnoc.com">webmaster@gidnoc.com</a><br />
<a href="http://www.gidnoc.com  " rel="nofollow">http://www.gidnoc.com  </a></p>
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		<title>By: Richard Canfield</title>
		<link>http://www.professorfripples.com/blog/?p=62&#038;cpage=1#comment-22553</link>
		<dc:creator>Richard Canfield</dc:creator>
		<pubDate>Mon, 30 Oct 2006 18:07:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.professorfripples.com/blog/?p=62#comment-22553</guid>
		<description>The beautiful design effect reminds me of the german graffiti artist Daim.

www.daimgallery.com

Coincidence?</description>
		<content:encoded><![CDATA[<p>The beautiful design effect reminds me of the german graffiti artist Daim.</p>
<p><a href="http://www.daimgallery.com" rel="nofollow">http://www.daimgallery.com</a></p>
<p>Coincidence?</p>
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		<title>By: oh please so</title>
		<link>http://www.professorfripples.com/blog/?p=62&#038;cpage=1#comment-20560</link>
		<dc:creator>oh please so</dc:creator>
		<pubDate>Mon, 04 Sep 2006 04:13:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.professorfripples.com/blog/?p=62#comment-20560</guid>
		<description>for those of us poor bastards that have been pounding keys in oop for years suddenly as3 makes everyone a oop finatic -- there  is a time and a place -- some kid get the idea of what a class is then wants to use it for everything -- flex is totally case in point -- can anyone say overdeveloped -- the sdk has promise -- as3 is opening a door for massively overdeveloped code</description>
		<content:encoded><![CDATA[<p>for those of us poor bastards that have been pounding keys in oop for years suddenly as3 makes everyone a oop finatic &#8212; there  is a time and a place &#8212; some kid get the idea of what a class is then wants to use it for everything &#8212; flex is totally case in point &#8212; can anyone say overdeveloped &#8212; the sdk has promise &#8212; as3 is opening a door for massively overdeveloped code</p>
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		<title>By: Bjorn Schultheiss</title>
		<link>http://www.professorfripples.com/blog/?p=62&#038;cpage=1#comment-15925</link>
		<dc:creator>Bjorn Schultheiss</dc:creator>
		<pubDate>Mon, 24 Jul 2006 04:01:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.professorfripples.com/blog/?p=62#comment-15925</guid>
		<description>Yeah but what happens when you want to reuse that animation in say a RIA that you&#039;re building. Do you Ctrl+C &amp; Ctrl+V till your fingers get sore or would you prefer to instantiate a class out of your animation library?</description>
		<content:encoded><![CDATA[<p>Yeah but what happens when you want to reuse that animation in say a RIA that you&#8217;re building. Do you Ctrl+C &amp; Ctrl+V till your fingers get sore or would you prefer to instantiate a class out of your animation library?</p>
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		<title>By: John Giotta</title>
		<link>http://www.professorfripples.com/blog/?p=62&#038;cpage=1#comment-14224</link>
		<dc:creator>John Giotta</dc:creator>
		<pubDate>Thu, 13 Jul 2006 20:27:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.professorfripples.com/blog/?p=62#comment-14224</guid>
		<description>OOP is for final and robust development; its the way to go.

However, you&#039;re right to say OOP is overkill for exploratory coding.</description>
		<content:encoded><![CDATA[<p>OOP is for final and robust development; its the way to go.</p>
<p>However, you&#8217;re right to say OOP is overkill for exploratory coding.</p>
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		<title>By: Julien Fondère</title>
		<link>http://www.professorfripples.com/blog/?p=62&#038;cpage=1#comment-14179</link>
		<dc:creator>Julien Fondère</dc:creator>
		<pubDate>Thu, 13 Jul 2006 19:00:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.professorfripples.com/blog/?p=62#comment-14179</guid>
		<description>Couldn&#039;t agree more.  I&#039;m glad you said it.
OOP is an incredible tool, but it doesn&#039;t make you a better developer nor does it make your project any better.  People need to stop thinking everything should be OOP...  Flash is not Java!</description>
		<content:encoded><![CDATA[<p>Couldn&#8217;t agree more.  I&#8217;m glad you said it.<br />
OOP is an incredible tool, but it doesn&#8217;t make you a better developer nor does it make your project any better.  People need to stop thinking everything should be OOP&#8230;  Flash is not Java!</p>
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		<title>By: Intoxo Pox</title>
		<link>http://www.professorfripples.com/blog/?p=62&#038;cpage=1#comment-14139</link>
		<dc:creator>Intoxo Pox</dc:creator>
		<pubDate>Thu, 13 Jul 2006 16:31:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.professorfripples.com/blog/?p=62#comment-14139</guid>
		<description>Paul. I confess to similar stubborn habits with respect to OOP.
It&#039;s funny... I was just toying around with your now ancient pac-man source about a month ago or so after finding my stab at pac-man from a good while back. I also dug your 3d flower generator thing. The internet is offly odd that way. Nice to finally meet you (sort of).</description>
		<content:encoded><![CDATA[<p>Paul. I confess to similar stubborn habits with respect to OOP.<br />
It&#8217;s funny&#8230; I was just toying around with your now ancient pac-man source about a month ago or so after finding my stab at pac-man from a good while back. I also dug your 3d flower generator thing. The internet is offly odd that way. Nice to finally meet you (sort of).</p>
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		<title>By: Intoxo Pox</title>
		<link>http://www.professorfripples.com/blog/?p=62&#038;cpage=1#comment-14134</link>
		<dc:creator>Intoxo Pox</dc:creator>
		<pubDate>Thu, 13 Jul 2006 16:23:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.professorfripples.com/blog/?p=62#comment-14134</guid>
		<description>In case anyone reading this missed aral&#039;s post, he&#039;s informed me that a more apt name in this case may be &#039;spiking&#039;... eXtreme Programming coinage. Always neat to drop another coin in me lexicon. Thanks aral.

Check his post out here.
http://aralbalkan.com/662</description>
		<content:encoded><![CDATA[<p>In case anyone reading this missed aral&#8217;s post, he&#8217;s informed me that a more apt name in this case may be &#8216;spiking&#8217;&#8230; eXtreme Programming coinage. Always neat to drop another coin in me lexicon. Thanks aral.</p>
<p>Check his post out here.<br />
<a href="http://aralbalkan.com/662" rel="nofollow">http://aralbalkan.com/662</a></p>
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		<title>By: Paul Neave</title>
		<link>http://www.professorfripples.com/blog/?p=62&#038;cpage=1#comment-14079</link>
		<dc:creator>Paul Neave</dc:creator>
		<pubDate>Thu, 13 Jul 2006 13:24:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.professorfripples.com/blog/?p=62#comment-14079</guid>
		<description>I totally agree. I was brought up on a diet of procedural programming and even to this day find it hard to kick the habit and go entirely OOP loopy. Thankfully the Flash 9 preview release allows timeline code with AS3 so you can still use dirty hackery procedural code but get the AS3 speed boost as well.</description>
		<content:encoded><![CDATA[<p>I totally agree. I was brought up on a diet of procedural programming and even to this day find it hard to kick the habit and go entirely OOP loopy. Thankfully the Flash 9 preview release allows timeline code with AS3 so you can still use dirty hackery procedural code but get the AS3 speed boost as well.</p>
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